Sometime when I was 8 or 9, I ran across a comic book called Weird Worlds
that ran two Edgar Rice Burroughs novel series in it. One was about
Pellucidar, the hollow world at the Earth's core where dinosaurs,
mammoths and cave-men still roamed. The other was about a former
Confederate soldier who did his roaming on the planet Mars,
surrounded by four-armed green men, fantastic creatures, bizarre science
and a noble race of "red men," or copper-skilled humanoids, who
included among their number the "most beautiful woman of two worlds," the princess of Helium, Dejah Thoris.
The
soldier's name was John Carter, and a couple of years later I found in
the library the book on which the comic series was based, A Princess of Mars.
Although Burroughs' most famous creation, Tarzan, has been in dozens of
movies and television shows, it took a century for his first hero to
get to the screen, with the release of John Carter by Walt Disney Studios a hundred years after Under the Moons of Mars was serialized in 1912. It was re-titled Princess for a 1917 book printing.
I
very very very very very very much wanted to like this movie. I'm old
enough now to see Burroughs' limitations as a writer, but the tales of
Barsoom gripped my 10-year-old imagination and really have yet to let
go, and the back of my mind always harbored a hope that someday we would
see on a screen the action, intrigue and adventure that sprawled across
the dead sea bottoms of dying Mars. So I wanted to like it the way a
10-year-old wants a ten-speed bike. I didn't get that bike until I was
11, and I guess I'm also still waiting for my cinematic ticket to Barsoom -- the real Barsoom.
Burroughs'
story is simple. Former Confederate officer John Carter searches for
gold in the Arizona territory. Pursued into a mysterious cave by
Apaches, he finds himself strangely overcome and then suddenly
transported to a planet he immediately recognizes as Mars. At first a
captive and then a chieftain among the tribe of 15-foot-tall, four-armed
green Martians known as Tharks, he develops a friendship with one of
their mighty warriors, Tars Tarkas. When the Tharks capture Dejah
Thoris, the princess of Helium, Carter is moved to first help her escape
and then eventually to win her for himself. Naturally, several
obstacles will slow his quest and test his strength, endurance and the
love he and Dejah Thoris share.
John Carter
is written by Andrew Stanton and Mark Andrews of Pixar, with help from
best-selling and Pulitzer-Prize winning author Michael Chabon. John
Carter's still an ex-Confederate soldier, he still winds up on Mars and
he still befriends Tars Tarkas and loves Dejah Thoris. Other than that,
Stanton, Andrews and Chabon have crafted a flat, plodding eco-fable
filled with logic and plot holes, unnecessary characters, silly plot
twists, extraneous story lines, expository blather and a title character
who's saved from complete unlikeability only by lead actor Taylor
Kitsch's dead-flat performance: He's too dull to really annoy that much.
Carter
finds himself on Barsoom -- what its inhabitants call Mars -- in the
middle of a war between the cities of Helium and Zodanga. The Zodangan
jeddak Sab Than rules a mobile city that traverses the Martian
countryside and devastates everything in its path. Matai Shang, the
leader of the mysterious Therns, gives Sab Than a devastating weapon
with which he will bring Helium to its knees, unless Helium's leader,
Tardos Mors, consents to a marriage between his daughter Dejah Thoris
and Sab Than. She runs, and finds herself a prisoner of the Tharks just
as John Carter has been made a chieftain. The pair find evidence of the
amulet which brought Carter to Barsoom and a connection in ancient
religious icons in a ruined temple. Now Carter must find a way to stop
Sab Than and learn how to use the amulet to return home, if indeed he
wants to. Rarely has a plot so justified the use of "blah blah blah" to
cover up its extended journeys into nonsense. Stanton, Andrews and
Chabon throw in set pieces from many major science-fiction and action
movies for no visible reason. This scene echoes Planet of the Apes, that one Lord of the Rings, and another Raiders of the Lost Ark.
John Carter is visually spectacular with the kinds of touches that have made Stanton one of the top storytelling directors around. The green Tharks have four arms, which means they would have a completely different body language than people with two arms. Stanton shows us this in several scenes, as well as some scenes that highlight what kind of confrontational stance you might take if you had tusks. The design of Helium is definitely not the product of an Earth culture, and although we don't see it much, what we can see is fascinating and definitively alien, while retaining just enough Victorian styling to have hints of the kind of steampunk Burroughs might have envisioned. But once you stop looking at the movie and start listening to it or trying to follow it, things don't go well.
It's
filled with what seem to be changes for change's sake, as though
Stanton and Co. felt overwhelmingly the need to make sure everyone knows that while this movie may have been based on Burroughs' books, it's all theirs.
There's a ton of these confusing resets, from the airships to making the Therns
shapeshifters, but one will probably stand in for all. Everyone on Barsoom now
bleeds blue. They didn't in the books, so why do they do so now? No
reason, except maybe to get a PG-13 rating. They made the change because
they could, and it serves no real purpose. Stanton showed more creativity in trying to explain the inexplicable name changes the movie went through than in holding his story together coherently.
Almost
every Burroughs character is changed, most for the worse. Carter is a
surly, self-involved brawler, Tardos Mors a weakling, the noble Kantos
Kan an afterthought. Dejah Thoris is still brave and beautiful, and she
does benefit from being able to be brave according to 21st century
sensibilities instead of early 20th. She's now a scientist who fights her own battles, thank you very much. Dominic West gives Sab Than a
swashbuckling air that makes him a much better foil than the schemer
Burroughs described. West also makes you wish he'd been given the title
role, because Taylor Kitsch is a story-killing, interest-slaying spot of
dead air for more than three-fourths of his screen time.
Logic gaps race with plot holes to see which pile up bigger at the end. On the smaller Mars, Carter's earthly muscles and bones give him greater strength than the Barsoomians, even the giant green men. Except when the story needs him to get manhandled by a Thark. The Therns' plot to engineer Sab Than's ascendance over Barsoom will gain them...what? Eh, I dunno. And Dejah Thoris' marriage to Sab Than will advance it how? Again, I dunno. And the Zodangans are endangering everyone, because why now? Go 'way, boy, you bother me.
Story expansions don't have to wreck a tale. Dynamite Comics started running an adaptation of the original novels in 2010 and writer Arvid Nelson has taken advantage of the format to add some backstory for Tars Tarkas and John Carter, as well as strengthen the ties between the first novel and the subsequent pair with a bridging story. Dynamite also spun out a short-run feature about the last days of old Barsoom and adventures of Dejah Thoris some 400 years before John Carter arrived (Barsoomians usually live about 1,000 years). They've even created a tie-in story pulling in Gullivar Jones, the character that many people believe inspired Burroughs' Barsoom when he traveled to Mars in Edwin Lester Arnold's 1905 Lieutenant Gullivar Jones: His Vacation. The point is that Burroughs' own plot for Princess has plenty of room for the kind of character background and add-ons that modern audiences like and plenty of things that can be cut without hampering the plot to make room for them. But Stanton's John Carter muddies instead of clarifies with its expansions and alterations, like someone modified a human overcoat to fit a Thark but put the extra two arms in the front and back instead of underneath the existing ones.
John Carter isn't really an awful movie, not in the sense of Daredevil or Elektra,
two other major franchise-type characters given early spring releases
because their studios knew the summertime crowd would ignore them
completely. But given the talent behind it -- Stanton wrote and directed
Finding Nemo and Wall-E, for crying out loud -- and the
budget and the backing of the Mouse Kingdom, it looks that much worse
because it should have been so much better.
In several
interviews, Stanton said he wanted to direct this project and one of the
major reasons was his love of Burroughs' Barsoom stories. If he
loved them that much, then he probably should have told one of them.
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